Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. you should get an airbrush kit and texture it with that. The official release version of Descent II was originally designed to support the IPX and UDP/IP protocols on local area networks, while third-party services such as Kali provided the ability to play multiplayer games over the Internet.
"[25] Todd Vaughn of PC Gamer praised the game's graphics and improved multiplayer features. The "Baloris Prime" Boss. Check out this two pictures: The fit and finish isn't all that great; but you do have the skills to physically build it with it's geometry/etc.
White doors can be opened by simply firing weapons at them or bumping into them. by Duper » Sat Mar 31, 2007 4:01 pm, Post of how to kill the big bosses of D2. Parallax Software, ESRB Rating: Teen... Windows 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with... Plunge through 30 more levels of Descent 2 as you battle highly intelligent robot enemies, including the evil thief bot, leaving their flaming hulks in your exhaust.
It will fire green energy balls (great against infantry, but weaker against everything else) from the antenna-looking thing at the top (the graphic will be an edited Psychic Tower). And the D1/D2 robots are more like paper models, too.
[31], Descent II was a finalist for CNET Gamecenter's 1996 "Best Action Game" award, which ultimately went to Quake.
Portable Equalising Standard Transbot … Stephen Hill of TotalGames.net concluded: "If you don't own Descent, you'd be a fool to pass this sequel over. (If you can understand it.) Shooting out certain props, such as control panels and gate switches, would cause for secret doors to be opened. "[5] A reviewer for Maximum assessed that while Descent 2 is not a major advance over the original game, it has a much less frustrating difficulty and a Guide-Bot to make up for the confusion of the wireframe map, while retaining the 3D sensations and "ingenious structural design". Upon release, Descent II received very positive reviews from video game critics. It’s almost ready, but it’s not ,,textured’’. On September 9, 2008,[18] it was bundled with Descent on GOG.com (then known as Good Old Games) as Descent + Descent 2. by Dakatsu » Mon Mar 26, 2007 8:11 pm, Post He is then sent to clear out PTMC's deep space mines in planets beyond the Solar System. Kill robots: ----- Type spaniard during game play to kill all robots in the mine. by Aggressor » Mon Apr 02, 2007 1:42 pm, Post Popular user-defined tags for this product: To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. [29] Next Generation made similar comments of the Macintosh version, and noted it as a then-unusual case of a Macintosh port arriving very shortly after the DOS version. The Descent Bulletin Board. by KoolBear » Fri Apr 20, 2007 11:33 pm, Post gamer and want a few extra weapons or lives to survive until the next level, this freeware cheat database can come to the rescue. by Aggressor » Wed Apr 18, 2007 1:46 pm, Post by Aggressor » Sun Apr 08, 2007 3:50 am, Post Size. The game also features a co-operative mode that allows players to work together to complete single-player levels. Shield, energy, and ammunition suppliers are dispersed among the levels to help players increase their resources, while life points are awarded at certain point levels and by picking up special hidden power-ups in the level. Español - Latinoamérica (Spanish - Latin America). And now, about a week ago, I started it. by d3jake » Thu Mar 29, 2007 4:43 pm, Post If the shield is fully depleted and the ship takes any additional damage, the player loses one life and all rescued hostages, and the ship explodes, leaving most of its power-ups nearby. by Aggressor » Mon Mar 26, 2007 1:46 pm, Post
[24] Rubenstein disputed the criticisms of the frame rate, which he called "smooth",[26] and GamePro's Major Mike said the frame rate only drops when the action is at its most intense. Cubes can be deformed so long as they remain convex. unnamed Boss like robot (Brimspark) Boss Robots. Keep this in mind while writing your review: {{'1996-03-13T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}, Dynamic gameplay that is hard to match even by today’s standards, A great musical score composed by artists such as Type O Negative and Skinny Puppy. I was about to curse you out for crappy 3D modelling and texturing, but then I realized it was wood, paper and paint, and not 3dsmax & photoshop. Help out other players on the PC by adding a cheat or secret that you know! Grr... could i get a pic of the back side of it..? Like Descent, Descent II operates on the premise of interconnected cubes. Plunge through 30 more levels of Descent 2 as you battle highly intelligent robot enemies, including the evil thief bot, leaving their flaming hulks in your exhaust. Actually, it's more beautiest like the paint (If I make it good), because its 99.9% same. The game was originally planned as an expansion pack to the original Descent.
Often Drops. Patches (also from Parallax) added Rendition Vérité and 3Dfx Voodoo support further down the line, and the Macintosh version could use RAVE-compatible 3D acceleration as well.
Specifically, the player is free to move forward/backward, up/down, left/right, and rotate in three perpendicular axes, often termed pitch, yaw, and roll. Sides of cubes can be attached to other cubes, or display up to two texture maps. by d3jake » Sat Mar 31, 2007 2:12 pm, Post Along the way, the player may also find and free a Guide-Bot, an assistant that shows the player the way to a specific target.[2]. While he remarked that it still follows the same mission formula as the original (find the key, open the door, blow up the reactor, then escape), he found the improvements to be more than sufficient. Quick links. Skip to content. :\\ There are a couple of folks in the community that are making new hi-res textures. Does anyone know where I can find a website, Where I can download the robot eyes or something in hi-res quality? I am impressed. 2.2- Descent 2 Robots Well, finally, Descent 2’s robots have come up. ™ Interplay Entertainment Corp. All Rights Reserved. by Aggressor » Tue Mar 27, 2007 12:33 pm, Post I cant' figure out how to get the main pieces together. Bandit NOTE: © original author - do not use w/out consent! I not texured it, but It has color! The artists and authors forum! by Aggressor » Mon Mar 26, 2007 1:33 pm, Post Oh noes Nod32 must have found some GDI32 in the art.ini file!
Shield Boost. [20][21] A representative of Parallax Software responded to speculation on the Good Old Games forums, regarding the withdrawal of the titles. You're going down... again.If you thought Descent™ went to the edge of 360° 3D power-blasting sensory insanity, then prepare yourself. Here is your Guide bot plan. Weapons are categorized into two different types: primary weapons and secondary weapons. all genres and focuses on recent releases. © GOG sp. [23] Chris Hudak, writing for GameSpot, commented: "If you don't like Descent at least a little bit, make no mistake, there is something wrong with you. [22] The game was finally removed from Steam in July 2016. The player continues back at the start of the level with only basic armaments - to resume where he/she left off, the player must return to the site where the previous ship was destroyed to reclaim his/her power-ups. After the game's initial DOS release, a patch was issued to add support for early 3D accelerators running the S3 ViRGE chipset. Awww... Im too tired to finish and fix the mistakes on this bot!!! Every fourth level has a boss robot that takes the place of the reactor. You're about to plunge over the edge, and into the depths of Descent II™. [21] The game has now also resurfaced on Steam. The planets are Zeta Aquilae, Quartzon, Brimspark, Limefrost Spiral, Baloris Prime, and Omega. Includes 3 items:
If you've played the first game to death and are looking for another challenge, then it is still worth a long, hard look. The Descent 3 have a very difficult robot collection, not to mention the textures!!! The "Brimspark" Boss. Numerous contests going on, like level building contests and robot building contests. Descent II also features a multiplayer mode wherein two to eight players can compete against each other in several game types.
by Aggressor » Mon Mar 26, 2007 1:37 pm, Post I push the wrong key!!! by d3jake » Tue Mar 27, 2007 4:48 pm, Post Both Descent and Descent II use a software renderer, but Descent II is also able to take advantage of the widening selection of 3D graphics accelerator video cards. [2] Aspects such as time limit, number of opponents killed to end a game, and map to play on, among others, can be customized to match player preference. [3] Each level is composed of a set of rooms separated by white, blue, yellow, or red doors.
Weapon. Both Boyer and Dan Hsu praised the additions over the original Descent, such as the Guide-Bot and the new lighting effects. The original soundtrack features industrial metal contributed by notable musicians such as Type O Negative, Ogre and Mark Walk of Skinny Puppy, and Brian Luzietti. Could you do it yet? To discuss topics such as news, pricing, or community, use our forums. [10][11], On April 30 in the U.S. and May 1, 1997 in the UK,[12] the PlayStation version of Descent II, known as Descent Maximum was released. Newly added for Descent II is that the environment can be darkened by shooting out the lights. [24][26] Smith and his three co-reviewers all criticized that the PlayStation conversion suffers from an extremely choppy frame rate, though Crispin Boyer noted that the problem is largely eliminated when playing with the cockpit displays on (as opposed to full-screen mode). Descent, Descent 2, Descent 3. [33] Geoff Keighley of Computer Games Magazine highlighted positively the enemy AI, but expressed concerns about the lack of outdoor levels[2] (a feature later added in its sequel). by d3jake » Sun Apr 01, 2007 4:23 pm, Post
Cost $50, HP 91, ArmorType light, Speed 6, Sight 1, Cost $100, HP 122, ArmorType light, Speed 4, Sight 4, Cost $200, HP 160, ArmorType medium, Speed 4, Sight 5, Cost $400, HP 140, ArmorType medium, Speed 5, Sight 6, Cost $600, HP 160, ArmorType medium, Speed 4, Sight 5, Cost $1000, HP 200, ArmorType Heavy, Speed 4, Sight 5, If you are visually impaired or cannot otherwise answer the challenges below please contact the, Write only two of the following words separated by a, [ Time: 0.3614s ][ Queries: 12 (0.0362s) ][ Debug on ], http://www.descent2.com/goodies/3dmodels/thinman/previews/3d_055.jpg. Class 2 Platform Robot (Laser) First Appears. by Aggressor » Sun Apr 01, 2007 2:47 am, Post After, the Supervisor was ready, I started the medium lifter.
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